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You can also find both your hosts in the MTG Cube Talk Discord.Īndy and Anthony are back at it again, returning to the font of endless Magic discussion: Baneslayers and Mulldrifters. If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at or submit your cube. Quality: Which Matters More, Number of Targets or Quality of TargetsĮpisode 101: A Deep Dive on Disruption Density in CubeĮpisode 95: The Powered Synergy Cube with Caleb Gannon Our listener submitted pack 1, pick 1 this week comes from Iain’s Vintage Cube.ģ3:13 - Conditional Removal: Scale of Threatģ9:25 - Conditional Removal: Other Card AttributesĤ7:22 - Conditional Removal: Board State Dependentĥ2:16 - Our Overall Approaches to Removal in Our Cubesġ:02:02 - Quantity vs. They recorded this episode before Cut Down was spoiled from Dominaria United otherwise you bet they'd be talking about it.
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They examine the costs of playing too much unconditional removal, wax poetic on their love of "small" removal spells like Portable Hole and Disfigure, and discuss how given two removal spells with equal costs, sometimes the one that hits fewer targets is actually better. Having discussed the impact of different densities of removal ad nauseam, Andy and Anthony turn their attention to the different types of removal spells and how they play differently. If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen. Send in questions to the show at You can also find both your hosts in the MTG Cube Talk Discord. If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find the hosts’ Cubes on Cube Cobra: This week’s pack 1, pick 1 is from Dom’s Cube - a Legacy style Cube with a few novel twists.ġ7:54 - Dom’s Background in Constructed Magicģ9:10 - Dom’s Approach to Designing CubesĤ1:00 - Can Competitive Constructed Magic Inform Cubeġ:16:18 - Three Time SCG Open Champion Dom Harvey DESTROYS a Casual Cube DesignerĬheck us out on Twitch and YouTube for paper Cube gameplay.
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Together, they discuss Dom’s storied competitive career, the early days of Cube, how a Cube can serve as a document of your personal history with Magic, whether or not experience with constructed Magic can inform playing and designing Cubes, and how to think about combo as a strategy. Andy and Anthony are joined by competitive grinder, latent Cube content creator, and actually good Magic player Dom Harvey to talk about his relationship with the game.